Mass Effect 2 Ad in Silverlight

by marc 1. February 2010 14:57

image

New Media Age picks up on a Silverlight Ad out in the wild from EA Games to promote Mass Effect 2. (What a great game by the way… unfortunately it turned up before I finished Borderlands so there’s two vying for attention).

NMA describe it in terms ad folk will understand:

The three-week campaign for flagship Xbox and Windows action game Mass Effect 2 comprises an expandable MPU which contains around 500Mb of rich content including high-resolution images that can be zoomed into by up to 30 times and buffer-free HD video trailers.

The ad is delivered dynamically depending on the speed of visitors’ broadband connection.

That means DeepZoom was involved to you and I. You can check it out here. MikeT has a couple of useful links on the ad details here.

You can view the ad here to see the smart DeepZooming stuff. Will only be alive for a while of course.

Hand-drawn Graphics Resources

by marc 21. December 2009 04:20

The Power of Farming

by marc 21. December 2009 04:09

Great quote in this month's Edge Magazine on "Moment of the Decade" from Playfish CEO, Kristian Segerstrale:
"I'll pick the launch of the Facebook platform. In little more than two years Facebook have created a game platform that has grown to more than 250 million monthly active players - faster than any game platform has grown. And most of the people playing aren't even gamers."

Back in July FastCompany asked why we were obsessed with online farming. I've no idea on that detail particularly (other than my mother* being obsessed with it) but once again the characteristics of challenge, co-operation, control and recognition (along with a dash of narcissism) combine to motivate huge volumes of people to participate in the experience. According to a number of sources, Farmville has anything between 60m and 70m+ users with Wikipedia quoting 72m active users as of December 2009.

Zynga - the developer of Farmville (amongst others) - are doing pretty well out of this (as are Playfish and several others). That's a big valuation, and a big market too. The linked report on the US 'Virtual Goods' market - on which the success of all of this 'free' social gaming is predicated may be worth a read but at $995 dollars that particular virtual good was priced a bit steeply for me...

Facebook has long been known for successful crowd efforts (just yesterday the campaign to get Rage Against The Machine to Christmas No.1 ahead of XFactor winner Joe McElderry paid off and had over a million group members) but I'm interested in the middle ground: is there space on to create something as successful as Farmville but with a more regular purpose - like exploring media or just buying groceries? There's a different level of sophistication applied to games in terms of the tools given to the end user (and therefore the motivation to keep going back) than is typically given by smaller utility/fan apps. What else can a brand do to empower the end user?

*I'd previously thought that my mother was just idling her time away on the internet and had scarcely considered that she was a natural futurologist. My suspicions were aroused when it turned out she was a very early adopter of Bing (she likes the daily pictures) and whilst I bemoaned the amount of time she spent on Farmville, once again she was simply pointing to the future of technology. She also preferred Olly Murs to Joe McElderry which is perhaps the exception that proves the rule although time will tell which of those will be more famous. I typically back her on these things...

Silverlight helps to produce lump-free gravy

by marc 29. November 2009 16:06

At this time of year, my mind begins to wander towards "what to cook for Christmas lunch". (There is the small business of the birth of Holmes Baby 2.0 to contend with in the next couple of weeks too).

Last year, the village lost it's electrical power around lunch time owing to overload from all the ovens, so this year I was thinking of playing it safe by having something I can chuck on the barbecue if needed. Sausages probably.

EyeOnEarth - Environmental Azure App

by marc 20. November 2009 08:18

Just when you think you've escaped the Unified Communications net (THEY CAN ALWAYS FIND YOU!) for five minutes to have a look at Facebook, up pops another buddy - Stu McCarthy - to tell me he's just finished work on EyeOnEarth.eu. Seems like a bunch of MCS chums are involved so well done all.

The official press announcement is here, but in a nutshell you can scan around Europe courtesy of Bing Maps, Silverlight and Azure (hey - the coherent development strategy) and take a look at air and water quality monitors. Cool.

Creating Casual Games in Silverlight 3

by marc 17. November 2009 16:22

Silverlight RIA Services Site

by marc 9. November 2009 06:27

Brad Abrams recently put together an epic set of blog posts on RIA Services with Silverlight.
Since then, it seems that he's been busy working on a microsite from the main Silverlight site focused on RIA Services. Nice work, and should be a handy hub for this material.

Sky News streaming with Silverlight

by marc 16. October 2009 05:47

If you're a Sky subscriber, then you may already have been using the Sky Player service which is built using Silverlight and has been deployed for some time now.

Well, you might be pleased to learn that Sky have been building on the success of that platform and have now begun using the Sky Player to deliver Sky News so everyone can watch it on the main Sky News site.

You can get the official blurb from the Sky press office.

A bunch of Expression/Silverlight Links

by marc 15. October 2009 10:02
I've got a bunch of 'ooh, that looks interesting' links in my reader from the past couple of months. So here they are:

Links cleared - hope they help.

.net Magazine Expression Tutorials

by marc 3. September 2009 07:02

If you haven't dabbled in Expression then .net magazine is publishing some interesting tutorials and exploration of Expression and Silverlight capabilities. At the moment, there's a useful review of Expression Studio 3 and a tutorial on building network-aware desktop applications (or out-of-browser). Worth a look-see.

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